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Game
Award winning game made with Iamandu Studio team
You can check steam page for the game here. Currently not lanched.
Game Development
I joined the small team to work on coding and bringing new ideas to the game. The game is a top down fantasy adventure game, so a lot of inspiration was took from games such as Hades and God of War.
The main character was going to use 4 different weapons, while evolving from a skill tree to further adjust the gameplay style to match player linking. All this was implemented and programmed by me.
Brasil Game Show 2022
In 2022 we were invited to present the game on Brasil Game Show event, with a limited time of 3 months to prepare a demo, we created a version so players could check and test the combat in a arena.
This initial test was suggested by me so we could gather feedback from players on the gameplay, while showcasing enemies and art style without any commitment with the story. We also created a small competition with number of enemies kill with some prizes for the first place.
We also created a small competition with number of enemies kill with some prizes for the first place. This was a major success, and we gained some valuable feedback from it.
Brasil Game Show 2023
In 2023 we were once again invited to participate on Brasil Game Show event, this time with a larger space and a better infrastructure.
This time for the demo we had a lot of time to better prepare for it, so we showcase the beginning of the game with some story already created, also we bring back the arena from last year with a new version for players to test it again.
The demo would end with a boss fight for the first scenario. All of this was programmed by me.
IGN Award
During BGS 2023 we won the award from IGN for the best indie game by popular vote.
This was a major milestone for the game, such amazing other games was also participating in the pool and we still won.
We game some interview to IGN explaining the process of the game and playing a little on live.